Oranguru Switch -T8 Melbourne Challenge Report


Hello everyone!
This report is an introduction to the team that we used when we won the Top 8 in the Melbourne Challenge.
I am not good at English, but I will do my best to write.

About this team


First of all, this team began with the idea that "Oranguru will become a powerful team if you put it in the standard team."
Oranguru can use Trick Room from durability like Cresselia and can apply great pressure to your opponent using Instruct.
However, Oranguru is basically used only by teams that rely on trick rooms. Probably Oranguru is underrated that it can not be used with standard teams.I do not think so.So I made this team.

Individual commentary

f:id:RPGmaster:20161206144103p:plainTapu Fini @ Choice Specs
Ability: Misty Surge
Level: 50
EVs: 236 HP / 180 SpA / 92 SpD
Modest Nature
IVs: 0 Atk
- Muddy Water
- Moonblast
- Dazzling Gleam
- Haze

It is ordinary Specs Fini.
While receiving support from Orangeru during the Trick Room, we will repeat Muddy Water and Dazzling Gleam.

f:id:RPGmaster:20161206141141p:plainTapu Lele @ Choice Scarf
Ability: Psychic Surge
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Psyshock
- Dazzling Gleam
- Hidden Power [Fire]

To be honest, the Scarf was weak to adopt in BO3.
I did not choose much, and the game I chose is almost defeated.

f:id:RPGmaster:20161206142759p:plainArcanine @ Choice Band
Ability: Intimidate
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Flare Blitz
- Close Combat
- Wild Charge
- Extreme Speed

This Pokemon was often selected with Oranguru.
The move to put out Fini after this Pokemon collapsed was powerful.

f:id:RPGmaster:20161206142338p:plainGarchomp @ Groundium Z
Ability: Rough Skin
Level: 50
EVs: 84 Atk / 220 SpD / 204 Spe
Jolly Nature
- Earthquake
- Poison Jab
- Roar
- Protect

This Garchomp emphasizes SpD.
Although this Pokemon itself is strong, I think that it is necessary to think more carefully about the composition of the technique and the distribution of the value of effort.

f:id:RPGmaster:20161206135525p:plainCelesteela @ Leftovers
Ability: Beast Boost
Level: 50
EVs: 252 HP / 132 Def / 124 SpD
Bold Nature
- Heavy Slam
- Flamethrower
- Leech Seed
- Protect

I am thinking that this Pokemon is adopted in complementary complement and it can be evaluated that it actually worked to some extent, but I am wasting the time available in the Trick Room.

f:id:RPGmaster:20161206144932p:plainOranguru @ Figy Berry
Ability: Telepathy
Level: 50
EVs: 252 HP / 180 Def / 76 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Psychic
- Instruct
- Trick Room
- Protect

He is the hero of this team.I think that my eyes were not wrong.
The endurance of this Pokemon has been adjusted so that Figy Berry works effectively and it can endure a lot of attacks.
If BO1, Mental Herb is stronger than Figy Berry.


This team was strong.
There was no particular problem at that point, but if you want to use it now you need to improve this team.
I want to improve it and use it.

see you.